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- // piclib.h
-
-
- void LoadLBM (char *filename, byte **picture, byte **palette);
- void WriteLBMfile (char *filename, byte *data, int width, int height
- , byte *palette);
- void LoadPCX (char *filename, byte **picture, byte **palette, int *width, int *height);
- void WritePCXfile (char *filename, byte *data, int width, int height
- , byte *palette);
-
- // loads / saves either lbm or pcx, depending on extension
- void Load256Image (char *name, byte **pixels, byte **palette,
- int *width, int *height);
- void Save256Image (char *name, byte *pixels, byte *palette,
- int width, int height);
-
-
- void LoadTGA (char *filename, byte **pixels, int *width, int *height);
-